Wednesday 30 March 2011

Your life is gonna course like a history book

Many people loved Brandon Boyer's micro-talk at GDC, which I picked up on Kotaku last Friday. And I loved it too, not least because of his articulation of how games can elicit and capture aspects of humanity in a way all of their own. I loved it because of his earnest dissatisfaction with modern triple-A melodrama, his recognition that games can be about anything and everything in human existence, the low and quavering delivery brought on not just by having too much to say in too little time but because of the heartfelt urgency of his plea.  If Conor Oberst gave a speech on video games he'd sound a little bit like this:

No comments:

Post a Comment